Bone Parts

Overview

Shows all bones of a model and allows you to play animations of different body parts this model has. 

Toolbar 

Icon\Option

Description

Add Bone Part

Adds a new bone part.

Copy All

Copies all values from columns.

Paste All

Pastes all copied values into columns.

Back Button

Undo selection.

Forward Button

Redo selection.

Find filter 

This is where you type in what you're looking for.

Х button

Cancel typing.

It is VERY easy to forget to clear the Find field and then spend minutes wondering where all the properties are!

So, be sure to clear it when you are not filtering.

Use the |X| button or your Del key on a keyboard to clear the field.

Bone Parts Table 

In the columns, you will notice some values in items:

  • If it's set to 1  the bone is included into the bone part.
  • If it's set to  the bone isn't included into the bone part.
  • If it's set to fractional – a coefficient. This shows how much we use an animation on this bone, if the animation is played on the bone part.


ItemsA list of all model bones.
Body Part

Allows you to choose the necessary body part:

  • Generic
  • Head
  • Stomach
  • Left Arm
  • Right Arm
  • Left Leg
  • Right Leg
  • Chest
  • Gear
  • Tail.
Ragdoll Check Ignored

If enabled, ragdoll will be ignored on the selected bone.

It's recommended to use for legs and feet.

Bone IdBone ID.
defaultA default bone part.

RMB Utils

Rename Bone Part...Renames the selected bone part.
Delete Bone PartRemoves the selected bone part from the list.
ExpandExpands the current list.
CollapseCollapses the current list.
Expand AllExpands all lists.
Collapse AllCollapses all lists.
FilterShows/hides the filter toolbar.
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