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Interface
Mod Manager
Mods (short for "modification") are self-contained addons for the base game.
Mods can be packaged with the Exodus SDK launcher and uploaded to Mod.io where other users can download them.
Option | Description | ||
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List of mods | The list of mods (every mod has a separate work directory, i.e. separate content with its own cache).
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Create Mod | Creates a new mod in the selected directory, including maps you have selected from the list, along with resources used by those maps. If possible, the "000" map will be included. | ||
Add Existing Mod | Adds the selected directory, including its content and cache, to the list. | ||
Build Mod | Builds the selected maps in the necessary directory. If the directory is different to the directory of the current mod, then it will create a new copy of the mod. | ||
Delete Mod | Removes the selected mod(s). | ||
Path | The file path to the current mod directory. |
Level List
The Level List which is located in the current mod and can run in Exodus SDK.
Tip |
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If the map is marked by [built], this means the map is built and you can run it without Exodus SDK. |
Command Line
This string contains additional parameters for running Exodus SDK.
Launch Tab
Option | Description |
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Help | Opens the link to documentation. |
Launch editor | Launches the selected level(s) in the Editor Mode. |
Launch game | Launches the built level(s) in the Mixed Mode. |
Upload | Redirects to the website where you can upload the mods to. |
Browse | Redirects to the website where you can download the mods from. |
Close | Closes the launcher. |
Toolbar
RMB Utils
Option | Description |
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Expand All | Expands all lists. |
Collapse All | Collapses all lists. |
Check All | Sets check marks to all mods. |
Uncheck All | Removes check marks from all mods. |
Filter | Shows/hides filter toolbar. |
Checked Only | Shows mods only with check marks. |
First Launch
- Run the launcher.
- Select the mod (by default it is "main").
- Select a map in the level list.
Click "Launch Editor" to load it.
If you want to launch in the "Mixed Mode", you need to close Exodus SDK and build the necessary map(s) in the launcher.
After you've created your mod, you can launch it as a game. Click Launch Game, then go to "Chapters". You will then be able to start your mod.
Warning You must always build the "000" map, if you want to launch the game.
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