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Overview

Attaches a Visual Script to the target object. You can select which script to attach in the properties. Don't leave the 'name' property empty, otherwise it won't work. 

Inputs

activateAdds a vs-ref.
deactivateRemoves a vs-ref.


Outputs

finishSignals when the ref is attached (! not detached).

One should use the "finish" pin carefully. It produces a signal when the ref is attached but that doesn't mean the vs-ref is already active: the script requires one more linked frame in order to start working.


Refs

targetTarget objects.


Properties

NameString id.
Disable Qsave

Disables quick-save for the attached ref.

VSScript name.

Also can contain exposed properties of the ref attached.

Usage examples

While the game is loading, we detach selected old scripts and attach the new one  water_death.

Shortcuts

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See also

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