Debugging

Overview

Allows you to debug scripts by looking at the frame or time for when the events occurred in the script.

Toolbar 

OptionDescription
Current OnlyShow only the events in the current script.
Filter on SelectShow events that were sent to or from the selected block or link.
Time Filter Choose the time frame in which to show the events.
Clones Show events that happened in each instance of the current VS-ref.
Select Objects

Select objects in which to look for events. By default, the debugger will show events in all objects on the level. 

Undo selection.

Redo selection.
This is where you type in what you are looking for.
Cancel typing.

Column headers 

ColumnDescription
FrameThe frame on which the script event has occurred.
TimeThe time when an event happened (in milliseconds, counting from when the level was opened in the editor).
SrcThe block that has sent the event.
Output

The name of the output that has sent the event.

Src CommentThe comment on the block that has sent the event.
Src Block InfoShow information from the header of the block that has sent the event.
Src Debug Count How many times the signal came from the output.
DestThe block that has received the event.
InputThe name of the input that has received the event.
Dest CommentThe comment on the block that has received the event.
Dest Block InfoShow information from the header of the block that has received the event.
Dest Debug Count How many times the signal came from the input.
Targets The name of the targets of the current script event.
Entity The name of the entity that holds the script in which the event occurred.
ScriptThe name of the VS-ref in which the event occurred.


RMB Utils 

Clear Selected Remove the selected event from the list.
Filter Show/hide the filter toolbar.
Plain Mode Outdated.




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