purge slot
Overview
You can remove an item from the player's inventory using this block. For example, if you don't want the player to have binoculars or NV goggles at the start of the level. The removed items won't show up in weapon pop-ups and other UI elements.
Inputs
- Activate
Activates the block.
- ref
You can reference this block using this input. For example, if you removed the player's NV goggles at some point using this block, you can give them back to the player by using trade/take item with it's target set to this block's ref. Note that in order to be able to use this reference, you first have to activate the block.
Outputs
- Finished
This event is fired after the slot has been purged, either successfully or not.
- Success
This event is fired, if the slot has been purged successfully.
- Failed
This event is fired, if the slot couldn't be purged successfully (for example, if it was already empty).
Refs
- Destination
- Player
Properties
- Slot
An inventory slot to purge.
- Counter
How many items to remove.
- Unload magazine?
- Attach to entity
See also
Exodus SDK © 2005-2023, 4A Games Limited. Developed by 4A Games®.
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Metro Exodus is inspired by the internationally best-selling novels METRO 2033 and METRO 2034 by Dmitry Glukhovsky.
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