destroy

Overview

Completely destroys an object at the scene. 

Inputs

activateActivates the block.

Outputs

finishFires an event when the entity is destroyed.

Refs

targetThe entity to destroy.

Properties

Report dead

If true, the entity will destroy itself and fire the hit event.

Usage examples

If a lurker's health reaches zero, its corpse will be destroyed in two seconds.

Shortcuts

Shift+D+LMB

See also

On this page:


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