ref

Overview

This block allows you to reference objects on the level. For example, if you need to play an animation on an object, you can use this block as the target of the play motion action. To assign a new entity to an existing ref, select the object in the scene, go back to the VS Editor, right click on your ref → Assign Selected Entity.


To add a ref to an existing object, select the object in the scene, right click in the main VS window → add selected entity. The name of the referenced object will be displayed on the block's body.

Inputs

InConnection.

Outputs

  • N/A

Refs

  • N/A

Properties

Entity

Object from the scene.

Usage examples

Shortcuts

  • N/A

See also

On this page:


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