take item

Overview

Adds an item to the player's inventory. For example, if your player doesn't have binoculars or night vision goggles, you can give them to the player using this slot.

Inputs

  • Activate

Activates the block.

Outputs

  • Finish
    This event is fired after the item has been added to the inventory.
  • Toomany
    This event is fired, if the player already has the item you are trying to give him.

Refs

  • Target
    The object to give to the player. For example, binoculars or NV goggles.
  • Player
    The player to give the object to.

Properties

  • Force activation
  • Creating
  • VS use

See also


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