type

Overview

Allows you to set the type for objects and zones (restrictors), defining their interaction. For example, if an object is set to zone type: fire,it will interact only with zones, which have the same type. Several types can be specified.

Inputs

activateActivates the block.

Outputs

finishFires an event when the action is complete.

Refs

targetOn which to apply the zone type change. Works on restrictors and objects.

Properties

Zone TypeAllows you to choose the zone type for the indicated object. 

Usage examples

Shortcuts

  • N/A

See also

On this page:


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