generic (zone spec)

Overview

This trigger fires an event when an object enters a zone of a certain type (e.g. fire zone, water zone, gas zone, etc.). You can then reference the objects that entered the zone using the ref last and ref all inputs.

Inputs

  • Activate
  • Deactivate
  • Check

Outputs

  • Enter
  • Leave

Refs (input)

  • ref last

References the last object to enter the zone.

  • ref all

References all objects that have entered the zone. Maximum saved objects is set in the "max refs" property.

  • ref last zone

References the last restrictor object that was entered.

Refs (output)

  • The target entity.

See also

On this page:


Exodus SDK © 2005-2023, 4A Games Limited. Developed by 4A Games®.
4A Games® is a registered trademark, and 4A Games Limited, Exodus SDK and their respective logos are trademarks of 4A Games Limited.
Published by Deep Silver. Deep Silver is a division of PLAION GmbH, Austria. Deep Silver and Plaion are registered trademarks of PLAION GmbH.
Metro Exodus is inspired by the internationally best-selling novels METRO 2033 and METRO 2034 by Dmitry Glukhovsky.
All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.
By using this site, downloading or using the Exodus SDK or related content, you are agreeing to be bound by the terms of the End User License Agreement.


EULA