motion (AS)

Overview

A block that represents a standard motion. 

Inputs

in

Standard motion representation.

Outputs

  • N/A

Properties

OptionDescription
Motion
NameMotion name.
Force Looped
  • none  the motion looping the information extracted from the motion itself.
  • looped  force looped playback.
  • not_looped  force NOT looped playback.
Force Speed

If the specified value is greater than 0 (actually, greater than 0.001), then it is used as the playback speed of the motion, otherwise the playback speed is extracted from the motion itself.

InversedIf true, the motion is played backwards.
Force Start/Stop On Re-enterIf true, upon the next attempt to play the motion, it will be played from the start.
Force Frames
First The value is used as the motion’s starting frame.
Last

The value is used as the motion’s ending frame.

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