Particles

Toolbar Buttons 

Option\IconDescription
Edit ParticlesAdd
Delete
ControlPlay
Stop
Stop deferred
Make Thumbnail
Force Save
Move to Screen
Force Constrained
Ignore Rotation

Allows you to set the starting particle speed in the world coordinates. 

Global Restart
HUD Mode
PP Enabled
Preview System
Isolate ModeTurns off all other scene particles in the Particle Editor mode.
System Only
Preview Modif
Force End
MiscSquint

Applies a specific debug-only Blur effect to the viewport. Its purpose is to help assess the "readability" of level design and/or color-coding.

Enable FOV

Apply a specified FOV multiplier to the viewport. Its purpose is to help compose the scene designed for a special FOV, e.g. a special cutscene or scripted gameplay effect.


DebugName
AABB
Wireframe
OverdrawEnabled
Scale
On this page:





In this topic:

Exodus SDK © 2005-2023, 4A Games Limited. Developed by 4A Games®.
4A Games® is a registered trademark, and 4A Games Limited, Exodus SDK and their respective logos are trademarks of 4A Games Limited.
Published by Deep Silver. Deep Silver is a division of PLAION GmbH, Austria. Deep Silver and Plaion are registered trademarks of PLAION GmbH.
Metro Exodus is inspired by the internationally best-selling novels METRO 2033 and METRO 2034 by Dmitry Glukhovsky.
All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.
By using this site, downloading or using the Exodus SDK or related content, you are agreeing to be bound by the terms of the End User License Agreement.


EULA