cover anchor
Overview
This block will make the target entity only use that cover that is within a certain range of the anchor object. Important: this action only works for a single target. It won't work for AI groups. The target will ignore all covers outside of the anchor's range during a universal search, as well as using find cover or evaluators. If you use actions like take cover or play cover path, the target can still use covers outside the range.
Inputs
- Activate
Activates the anchor.
- Deactivate
Deactivates the anchor.
Outputs
- Finish
Fires an event when the anchor has successfully been set.
Refs
- Target
Target NPC
- Anchor
The object around which to look for cover. You can set this to a patrol point or to a dynamic object such as an NPC. Every time the target NPC looks for cover, they will look in the range of the anchor's current position.
Properties
- Radius
The range around the anchor in which to look for a cover. All covers outside of this range will be ignored.
Usage examples
Provide some examples of how and why this block should be used. Preferably with pictures. Also, this is a good place for some links to other articles
See also
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