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Overview
Sound schemes for various animations, player states, and also for environments are set up here.
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Option | Description |
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Back Button | Undo selection. |
Forward Button | Redo selection. |
Find filter | This is where you type in what you are looking for. |
Х button | |
RMB Utils
Option | Description |
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Add Scheme Item... | Adds an item to the selected scheme and channel. |
Add Scheme Item by Sound Name... | Adds an item to the selected scheme and channel by choosing certain sounds in the Select Sound window. |
Add Scheme... | Adds a new sound scheme. |
Rename... | Renames the selected scheme/item. |
Clone... | Clones the selected scheme/item. |
Delete | Deletes the selected scheme/item. |
Expand | Expands the current list. |
Collapse | Collapses the current list. |
Reveal In Explorer | Opens an explorer window to show you the selected sound file. |
Expand All | Expands all lists. |
Collapse All | Collapses all lists. |
Filter | Shows/hides the filter toolbar. |
Plain Mode | Shows all blocks in the alphabetical order without a hierarchy. |
Advanced Filter | Enables display of the advanced filter. This is where you can filter properties by categories. |
Properties
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Find filter | This is where you type in what you are looking for. |
Х button | |
| Shows only the properties that were changed. |
Editor Play Options
Option | Description |
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Accrue Time | The period of time a sound takes to fade in to full volume. |
Auto Play | Plays sounds automatically when selected. |
Looped | Loops the sound playback. |
Preview Voice | If a sound with the type "voice" is played, it will be played with the chosen voice.. |
Sound
Option | Description |
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Items |
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Count | The number of sounds in a scheme. |
Items
Option | Description |
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Item |
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Name | The name of a selected item. |
Enabled | Enables the selected item. |
Force Out | Sets the mode of forcing an item out. |
Sound | Sets the sound that the selected item uses. |
Priority | Sets the priority of the selected item. |
Channel | Sets the channel number for the selected item. |
Game Type | Chooses the game type for the selected item. |
Start Time |
| Sets the minimum time interval between two successive playbacks of the selected item. |
| Sets the time interval between two successive playbacks of the selected item. |
Stop Time |
| The time that remains active after the sound ends. |
|
Env Distance |
| Sets the minimum distance from the player that the selected item can be played at. |
| Sets the maximum distance from the player that the selected item can be played at. |
Enemy Type | Chooses the enemy type for the selected item. |
Role Type | Sets the role type for the selected item. |
Mental States | Sets the states (of a monster or an NPC) that the selected item can be played in. |
RMB Utils
Selected Objects by Property | Select all objects that have the same value of a selected property as the value of the selected object. |
Entities Filter | - Add Objects by Property – add all objects with the same property and value to the Entity filter window.
- Remove Objects by Property – delete all objects with the same property and value in the Entity filter window.
|
Reset to Default | Reset the property to default values. |
Copy | Copy the value of the selected property. |
Paste | Paste the value of the selected property. |
Export Properties | This function is unavailable. |
Import Properties | This function is unavailable. |
Edit Hint | Edit a hint for the selected property. The hint is stored here: tools/editor/meta/props_metadata.lua |
Show Description | Show the panel description of the selected property, if it exists. |
Add to Highlight List | Add the selected property to the highlighted list. |
Show Highlighted Only | If enabled, this will show only the highlighted properties. |
Edit Custom Caption | You can rename properties with custom captions. |
Clear Custom Caption | Reset custom captions of properties. |
Disable Custom Captions | Disable the display of custom captions. |
Show Advanced Filter | Enables the display of the advanced filter. This is where you can filter properties by categories. |