Effects
- 4A Games
Overview
Reverberation presets are set up in this tab.
Toolbar
Cancel typing. It is VERY easy to forget about clearing the Find field and then spend minutes wondering where all the properties are!Option Description Back Button Undo selection. Forward Button Redo selection. Find filter This is where you type in what you are looking for. Х button
So, be sure to clear it up from any words or letters after locating the property you have been looking for. What you type into this field works as a filter, showing you only a handful of properties, that correspond to filter.
Use the |X| button or your Del key on a keyboard to clear the field.
RMB Utils
Expand Expand the current list. Collapse Collapse the current list. Expand All Expand all lists. Collapse All Collapse all lists. Filter Show/hide the filter toolbar. Plain Mode Show all blocks in the alphabetical order without a hierarchy.
Properties
Reverberations
Option | Description | |
---|---|---|
Modulation Freq. | The modulation frequency of the delay lines length. | |
Modulation Depth | The modulation depth of the delay lines length. | |
Base Size | The characteristic size of the virtual room on which the reverberation algorithm is based. | |
Time Factor | A parameter that indirectly controls decay time by controlling the feedback depth. | |
Scale Factor | The scale factor of the delay lines lengths which indirectly controls decay time. | |
Low-Pass Cutoff | Input low-pass filter cutoff frequency. | |
High-Pass Cutoff | Input high-pass filter cutoff frequency. | |
Critical Distance | The characteristic distance at which volumes of reverberated and direct sounds are equal. | |
Low Shelf Frequency | Low-shelf filter mid-point frequency. | |
Low Shelf Gain | Low-shelf filter gain. | |
High Shelf Frequency | High-shelf filter mid-point frequency. | |
High Shelf Gain | High-shelf filter gain. | |
Source | Min Distance | The distance at which the level of processed sound is minimal (see "Min Reverb"). |
Critical Distance | The distance at which the levels of processed and direct sounds are considered equal. In fact, they may differ due to the "Reverb Power" setting of a particular environment zone/area. | |
Max Distance | The distance that limits the increase of the processed sound level while the source gets farther away from the player (to prevent the sound becoming too muddy). | |
Min Reverb | Minimum value of the reverb effect applied. The actual level of the processed sound also depends on the "Reverb Power" setting of a particular environment zone/area. |
Source Reverberations
Option | Description |
---|---|
Modulation Freq. | The modulation frequency of the delay lines length. |
Modulation Depth | The modulation depth of the delay lines length. |
Base Size | The size of the virtual room on which the reverberation algorithm is based. |
Time Factor | The parameter that indirectly controls the decay time by controlling the feedback depth. |
Scale Factor | The scale factor of the delay lines lengths which indirectly controls the decay time. |
Low-Pass Cutoff | Inputs a low-pass filter cutoff frequency. |
High-Pass Cutoff | Inputs a high-pass filter cutoff frequency. |
Critical Distance | The distance between the environment zone and a portal or zone boundary, at which the source reverberation has maximum value. |
Volume Correction | This is used to prevent the processed sound from getting louder than expected. |
RMB Utils
Selected Objects by PropertySelect all objects that have the same value of a selected property as the value of the selected object. Entities Filter Reset to Default Reset the property to default values. Copy Copy the value of the selected property. Paste Paste the value of the selected property. Export Properties This function is unavailable. Import Properties This function is unavailable. Edit Hint Edit a hint for the selected property. The hint is stored here: tools/editor/meta/props_metadata.lua Show Description Show the panel description of the selected property, if it exists. Add to Highlight List Add the selected property to the highlighted list. Show Highlighted Only If enabled, this will show only the highlighted properties. Edit Custom Caption You can rename properties with custom captions. Clear Custom Caption Reset custom captions of properties. Disable Custom Captions Disable the display of custom captions. Show Advanced Filter Enables the display of the advanced filter. This is where you can filter properties by categories.
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