easy (lockers)


Overview

A multi-purpose block. Its possible roles include:

  • A way to transmit only the first event out of an array (e.g. in case a trigger "spams" events).
  • A way to delay an event transmission for several frames.

Inputs

inIncoming event.

Outputs

outThe block will send an event, if the locker is opened.

Refs

  • N/A

Properties

LockedIf true, the locker is locked at the game start.
Auto LockAutomatically lock after "in".
Next FrameDelay by 1 frame. Useful when you have many simultaneous actions.
Two FramesDelay by 2 frames. Useful when you have many simultaneous actions.

Usage examples

Shortcuts

shift+L+LMB

L + LMB

See also

On this page:


Exodus SDK © 2005-2023, 4A Games Limited. Developed by 4A Games®.
4A Games® is a registered trademark, and 4A Games Limited, Exodus SDK and their respective logos are trademarks of 4A Games Limited.
Published by Deep Silver. Deep Silver is a division of PLAION GmbH, Austria. Deep Silver and Plaion are registered trademarks of PLAION GmbH.
Metro Exodus is inspired by the internationally best-selling novels METRO 2033 and METRO 2034 by Dmitry Glukhovsky.
All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.
By using this site, downloading or using the Exodus SDK or related content, you are agreeing to be bound by the terms of the End User License Agreement.


EULA