Exposed Properties

Overview

The list of all exposed properties. You can expose any property which will make it available for editing in the properties window in the scene mode. This is useful for when you need to create some kind of a customizable prefab. For example, if you're creating a trap prefab, you could expose the "amount" property of the hit action which would allow you to adjust the amount of damage the player will take from any given trap.

Adding a new exposed property 

Toolbar

IconDescription


Add an exposed.

Outdated!

Set a name for the exposed. 

Remove the exposed.

If you need to remove all exposed properties in the Exposed Properties window, use Shift + Click on the red X icon.

Move the exposed up.

Move the exposed down.

RMB Utils

OptionDescriptionShortcut
Add Exposed...

Add a new empty exposed.

Insert

Set Exposed Caption...

Rename the selected exposed.
Remove ExposedRemove the selected exposed.Delete
Clear ExposedClear information about the exposed (Key).
Move Exposed UpMove the exposed up.Ctrl+Up
Move Exposed DownMove the exposed down.Ctrl+Down
Choose Exposed Values...

You can limit the list of exposed properties which will be displayed in the object's property.

For example, you want to limit a set of models or motions to certain staff members.


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