portal

Overview 

Portals are objects in a scene, just like static props or other entities.

You can create them manually in the editor. To do this, you can edit the static portal and create a few vertices for it by snapping to the current geometry.

Or you can import them from geometry in dae-files, click Add Portals and choose a dae-file from the “source” folder of your map. After you have made sure that the new portals are added to an appropriate list of the Super Static Tool, click Compile Portals to see how they work on your map.

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